Skyhoard · one line
Skyhoard is a sky-based extraction looter: a first-person multiplayer game about dwarf crews, armoured airships and the riches they try to bring home.
Press kit · Updated October 2026
Everything you need to write about Sarensong Studios and Skyhoard. Screenshots, logos and descriptions on this page are free to use in coverage.
Fact sheet
Descriptions
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Skyhoard is a sky-based extraction looter: a first-person multiplayer game about dwarf crews, armoured airships and the riches they try to bring home.
Sarensong Studios is a small independent game studio that builds its games with Claude Code.
Skyhoard (working title) is a first-person multiplayer game for PC about crews of dwarves who fly armoured airships of timber and iron. It is in pre-alpha at Sarensong Studios, built in Unity 6, and more will be shared closer to its announcement.
Sarensong Studios is an independent game studio founded in 2026 and growing to a team of five. Its games are engineered with Claude Code: the gameplay code, the scripts that build 3D models and assemble every scene, the build tooling and the automated tests that let the game play itself. The team designs the game, directs the art and makes every final call. The studio's first game, Skyhoard, is in pre-alpha.
Screenshots
All taken in the game itself during pre-alpha. Click a file to download it at full size.












Logos
Use the SVG files wherever you can. Leave clear space around the logo at least as tall as the word STUDIOS, and don't recolour, stretch or add effects to it.
Colour and type
Ink on warm stone, with one pine green. The game's screenshots bring the rest of the colour.
#F2F1ECBackgrounds#161B18Text, logo, night bands#646B66Secondary text#DAD8CFBorders and rules#2D5C4CThe one accent: buttons, links#A9CDBBPine's partner on darkBarlow Semi Condensed 800 · headings and logo
Worlds that call you back.
Barlow 400 · body text
Dwarf crews, armoured airships and the riches they try to bring home.
Barlow Semi Condensed 600 · labels
Pre-alpha · Unity 6 · Est. 2026
Press contact
Interviews, a playtest build, or a different image size. Ask and you'll get a reply.